Sitting here with you on the jetty at the end of the world should have been romantic but even then you spent all that time arguing that it was probably a pier.
Process I wanted to create something serene, something that blended an infinite horizon and a clear blue horizon - the likes of which I see often in my city during summer.
To achieve the water, I took a texture of some some thick grassy ground covering from Quixel Megascans and then multiplied it with a rotated tile texture (Blender node from Polligon).